Here is my submission for this year's One Page Dungeon contest. It's my first time making a one-page dungeon at all let alone submitting to this contest which is in its 10th year. It's a great exercise for any GM to do, to try to get a couple hours of play onto one sheet of paper. It should be something that gives the GM running it everything they need to know, nothing they don't, and still provide a spark of mystery and magic to draw everyone into the story.
I think the less writers talk about their own work, the better. The piece either stands on its own or it fails. If I have to explain it or tell you what I was going for, then it's already too late. If anything, I think I may have bit off more than I could chew given the restrictions of the medium. I'd like to flesh it out into an 8-16 page module with specific stats geared towards old school D&D systems, but you could technically run a lot of different genres through it as is. Maybe I'll even throw it up on Lulu at cost. We'll see. For now, here it is as a one-pager for free.
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